Questions are directed at you, your team and your organisation and are based on principles found in John Maxwell’s highly respected books on leadership and personal development.
It therefore exposes the current state of your leadership and organisational cultures, team strengths and weaknesses and level of personal growth, whilst elevating quality of thinking, behaviour and performance.
Prepare to be surprised by what you will discover. You will gain more insight in a few short hours than you would do in several months.
- Play is tailored to fit the requirements of the client. (No two plays of the game are the same.)
- Identifies opportunities for improvement and helps bring critical issues to the surface.
- Drives communication between team members.
- Builds trust and helps in the team-bonding process.
- Promotes inclusion, ownership and responsibility.
- Encourages introvert team members to be vocal – frequently, they have the best ideas.
Designed for as many as 12 team members around the boardroom table, it is ideal for launching Away-Days and Management Training Days, not only as an icebreaker but for unearthing further items for discussion.
Why not have two teams play the game together? Two teams who each rely on each other to play their part so that the other can perform efficiently? Say, Sales and Marketing, Sales and Operations, Admin and Management, Finance and Marketing? Poor communication, a lack of attention to detail, a culture of mediocrity or members of one of those teams feeling demotivated can result in conflict between them, affecting productivity, performance and profit. The game is a conversation-enabler, breaking down barriers so that people to get to know each other better on a “human” level, increasing awareness of the part each person plays and encouraging problem-solving.
I was engaged by an IT & Change Management leadership team to kick-off their Away Day with a morning play. A critical issue surfaced that was added to the afternoon’s agenda. It was noted by the team’s leader that without the discussion invoked by the game the team may have overlooked that issue for at least another 6 months, having previously underestimated its detrimental impact on the organisation.
In the JMT spirit of “there’s always a way”, a colleague and I got inventive to facilitate it for 40 NHS business and practice managers to launch a management training day. Though initially wary of what lay in store, the ice soon broke and the sharing and insight flowed, pre-empting some of the items on the afternoon’s agenda and resulting in positive feedback from participants and my colleague’s client.
Allow half a day which includes an introduction to the process and comfort breaks. Clients receive, within 3- 5 days of play, a team evaluation with observations, recommendations and next steps. If audio recording in authorised by my client in advance, I will also provide a transcript of gameplay.
It can be held at your business premises, or, if preferred, I can arrange play off-site with hospitality included.
The Leadership Game is licensed to John Maxwell Team Mentorship members and must be facilitated. It cannot be purchased or hired out.