The John Maxwell Team Leadership Game – my Team Triage & Recovery tool – is now adding value to teams of every level.
Don’t be fooled by the word “game”. This powerful diagnostic tool is a catalyst for effecting positive change. Questions are directed at you, your team and your organisation and are based on principles found in John Maxwell’s books on leadership and personal development.
A Leadership Game Workshop therefore reveals the current state of your leadership and organisational culture, team strengths and weaknesses and personal growth, whilst continuing the important process of elevating quality of thinking, behaviour and performance. It will help you to formulate a plan, or modify an existing plan, for further learning, development and employee engagement.
Prepare to be surprised by what you will discover. You will gain more insight in a few short hours than you would do in several months.
- Play is tailored to the needs of each client. (No two plays are identical.)
- Identifies opportunities for improvement and helps bring critical issues to the surface.
- Fuels communication between team members.
- Builds trust and assists in the team-bonding process.
- Promotes a sense of inclusion, ownership and responsibility.
- Encourages introvert team members to be vocal. They often have the best ideas.
- Helps to evaluate whether your team members are fielded in the areas of their strengths.
Watch the explainer video to find out more:
Though designed for up to 12 team members around a boardroom table, I can facilitate it for larger groups. It is ideal for launching Away-Days and Management Training Days, not only as an icebreaker but for unearthing further items for discussion.
A Clinical Commissioning Group booked it to begin a management training day for 40 NHS business and practice managers. In spite of initial scepticism from some of the participants, the ice soon broke and the sharing and insight flowed. The game elevated both the energy in the room and the mood of the participants in preparation for the afternoon agenda.
Launching a leadership team away-day, a critical issue surfaced prompted by a question that was played. It was noted at the time that the team may have put it on the back burner for at least another 6 months, having previously underestimated its detrimental impact on the department and organisation as a whole. It was added to the afternoon agenda for further discussion.
Each session lasts from 2 to 6 hours, depending on the number of participants. The fee includes a transcript of gameplay (if audio recording is authorised in advance) along with team observations, suggestions for improvement and next steps.
The Leadership Game is licensed to John Maxwell Team Mentorship members and must be facilitated by such a member. It cannot be purchased or hired out.